Roles

Roles are classes which the players can pick before spawning. Some roles give unique items, stats or abilities which can help (or hamper) the player as they play the game. Roles will be differenciated in the menu screens with different icons

Overall Commander Roles
There can only be one per team, and they are the commanders in control of organizing the whole team. They may affect the whole team (NOT INPLEMENTED)

Tank Commander Roles
Also known as Squad Leader roles, these roles can only be picked by the leader of a section (and commander of a tank) sometimes they may affect the whole tank crew

Tank Crew Roles
Roles only people who are not commanders or squad leaders can get, meant to be normally used by the drivers and gunners of tanks

Features of Roles
Roles may have one, several or none of these features

Passive abilities
Abilities that give passive boosts, like a speed increase for a tank or a jump boost for the crew (NOT IMPLEMENTED)

Active abilities
Abilities that have to be toggled on, like a temporary tank speed boost or the ability to drift (NOT IMPLEMENTED)

Items
Unique items that other roles don't have access to, like a teacup that restores stamina, smoke grenades or a throwable flare that sticks to tanks

Tank-Dependant Features
Some abilities or items may only be usable when the character is paired with a specific tank or a specific kind of tank

Role Limitations
Apart from Overall Commander Roles (1 per team) and Tank Commander Roles (1 per squad) some roles may have further limitations on them. The rosehip role, for example, is only available once per team due to her being a named, unique character.